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Game Review: Scribblenauts Unlimited

2
Posted February 27, 2013 by Rú Hickson in Other
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Rating

Ramp Rating
 
 
 
 
 


Overview

Genre: , ,
 
Platform: , ,
 
Year:
 
PEGI Rating:
 
Release Date: February 15th, 2013
 

Pros:

Endlessly creative possibilities upon possibilities. An amazing game to play from start to finish, or just staying forever in between.
 

Cons:

It's just... it can't... there's no... nah, there's nothing wrong at all. I guess it looks a bit childish? You can still make Cthulu in it.
 

Back in November, 5th Cell’s ‘indefinite’ delay of the Scribblenauts franchise caused panic and consternation. The end product shows that the best things in life really are worth waiting for.

by Rú Hickson
Full Article

Visualise it: it’s a balmy Tuesday afternoon in the offices of hip games developer 5th Cell. The majority of the employees are sat in the boardroom, stressing out over upcoming deadlines. Eventually someone loses it, rips the belt from around their waist and starts garroting an intern. ‘We need an idea!’ they shriek. ‘Just pick a book from the shelves and make a game of it!’ One of the (now terrified) subordinates gets up and picks out this behemoth from the top row. It slams over their head and onto the centre of the parabolic table. It’s an English dictionary. Everyone stands up and just stares at this thing for an hour. No one speaks. Barely anyone breathes, at least not audibly. ‘Ok’,” someone says with a reassuringly Zen voice. ‘Ok.’

Such much be the only possibly origin of Scribblenauts Unlimited: a game that has roots deep in the horror days of edutainment, but carries across the creativity of games like Little Big Planet, while retaining a personality all of its own. The game can be played as a straight-up platformer, leaping and bounding one’s way over obstacles and getting things done as simply as possible, or it can be enjoyed as the true sandbox world that it is, and can be explored on the back of a jetpack-and-baldcap-wearing woolly mammoth. While being conscious of sounding too much like a coffee-filled hyperbolic salesman, the only limit in Scribblenauts is your imagination.

If you’ve not been exposed to the Scribblenauts universe before, the games put you in control of Maxwell, a happy young man with a magical notebook in which anything he writes/you type becomes reality. Every adjective and noun you can imagine is in this title, and anything that’s not can be created through an especially nifty, yet detailed in-game editor. Instead of being the cheap Inkheart knockoff that it sounds, SU rather excels at allowing the gamer to create a universe that is totally their own. There’s a storyline about saving a girl from turning to stone by collecting various pieces of stars, paid in kind by the populace of the world who reward you for your assistance, but it is so secondary to what the game really achieves that you can spend hours playing, having as much fun as is humanly possible in front of a screen, and not even pick up a single collectible – it’s that much fun.

Whether your creations are spectacular or pedestrian, the brilliance never lets up. The game’s bright appearance belies its dark sense of humour, and exhibits wonderful points of reference from classic pop culture. Type in ‘Godfather’ and watch as a sharply-dressed Mafioso struts his way across the screen with a tommy gun. Type in ‘policeman’ and watch a shootout ensue. Is Maxwell getting caught in the crossfire? Type up ‘fat sparkly rainbow raven’ and observe the gathering collateral damage from above in the most fabulous of fashions.

If you’re worried about your own personal lack of creativity, Scribblenauts takes you through over 100 unique environments with a countless cast of characters and themes to inspire you along the way. Before long you’ll be experimenting gleefully, dressing Maxwell up as a ghost in a school or as a dandy in a warzone. If you need to cross a flaming river (possibly one of your own creation) remember to wear asbestos pants. Feel like Richard Branson? Put on a beard and fly a stripey hot air balloon across the lands while tethering a red bullet train from the bottom of the basket with a guitar string. There’s absolutely nothing to stop you from exploring and creating a world that is wholly an extension of your thoughts and personality. More to the point, doing this can actually reveal challenges and events you may miss, were you to spend the entire game on terra firma. Whatever your tastes in gaming, this is an absolute must for everyone.

To clarify, Scribblenauts Unlimited is a game that allows you to give therapy to an arsonist while Zeus and Darth Vader engage in fisticuffs in the background over a game of tiddlywinks. If that doesn’t make you want to play, then, well, I don’t know what to say to you except call an ambulance immediately because you’re not looking so good. Essential.


About the Author

Rú Hickson

Despite initial wealth, Ru bankrupted himself by acquiring every existing second-hand copy of Duke Nukem Forever and placing it in a pile he uses for the express purposes of urinating onto and crying over in an unhealthy, but surprisingly therapeutic, downward spiral.

  • http://twitter.com/Sarklor Ciaran O’Brien

    Nice. I missed Scribblenauts the first time around because I’d pretty much hammered my Nintendo DS into oblivion with Elite Beat Agents and Meteos. It might be time to see what all the fuss was about.

  • Mike

    While a good game to kill some time, I find it hard to justify paying the price I did to buy it.

    When playing through the first few missions – its immensley fun. Spawning dinosaurs, clowns and nuclear weapons and finding the most elaborate ways to solve a simple problem is extremely satisfying.

    However,, the gameplay is extremely repetitive, by its very nature. After 20 minutes, I found myself bored – so no marathon sessions with this one.

    While a great concept, and a good casual game – its one more suited to the mobile platform than the PC.

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